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World of Skatecraft

Runs Skate 3 physics and tricks inside World of Warcraft 1.12.1.

What it does

Pressing J drops the WoW character onto a skateboard using Skate 3's physics, with flick-it tricks, grinds, powerslides and bails anywhere in Azeroth. Setup reads user-owned WoW and Skate 3 files and runs against a local WoW server.

How it works

benilla WoW client + Skate 3 Rust Engine

Requirements & limitations

World of Warcraft 1.12.1 English client (build 5875), an extracted Skate 3 Xbox 360 folder (default.xex + data/; ISO not accepted), an Xbox-style controller, Docker, about 20 GB free disk, and a few hours once for server map extraction. It runs offline against a local vmangos server; the Skateboarding profession needs the patched server that the Linux setup builds.

Original sources

Evidence limits

On 2026-10-12 I re-read the repository README, Cargo.toml, LICENSE-MIT and LICENSE-APACHE files and commits (latest 2026-10-07; no tags). No play-test.

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