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Code, demos and projects in development

SubCraft

Connects Minecraft physics, blocks and mobs to Subnautica's world and rendering.

What it does

Minecraft owns player physics, inventory, combat, blocks and mobs while Subnautica owns terrain, creatures, lighting, sound and saves. The shared-memory link and initial physics/rendering stages are implemented; exact collision and broader integration remain in development.

How it works

NeoForge Minecraft guest + Subnautica BepInEx host over shared memory

Requirements & limitations

Subnautica with the SubCraft BepInEx plugin, and a hidden Minecraft 1.21.1 (NeoForge) instance running the guest mod.

Original sources

Evidence limits

On 2026-10-08 I reviewed the GitHub repo, README and commits: the last commit is 2026-10-02 (protocol v25), there are no releases, the licence is MIT, and the README says early development with no platform statement. No play-test was performed.

Code and releases are linked, not hosted here. Game files and footage retain their owners’ rights.