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WadSupport (DOOM in The Simpsons: Hit & Run)

Runs DOOM, via doomgeneric, from an FMV call inside The Simpsons: Hit & Run mods, with a Kwik-E-Mart arcade demo mod.

What it does

A Lucas' Simpsons Hit & Run Mod Launcher hack that embeds doomgeneric (Chocolate Doom) in SHAR: asking the game to play an FMV ending in .wad starts DOOM with the chosen IWAD, read from SHAR's virtual file system, and the included DoomInShar demo mod places a DOOM arcade machine in the Kwik-E-Mart. Mouse support is limited and playing DOOM stops SHAR until it quits. An early 2024 historical precursor to the 2026 doomgeneric-inside-games wave.

How it works

doomgeneric / Chocolate Doom linked into a Mod Launcher hack DLL, triggered by an FMV request ending in .wad

Requirements & limitations

The Simpsons: Hit & Run with Lucas' Simpsons Hit & Run Mod Launcher; a DOOM IWAD (the demo mod ships the shareware WAD); about 16 MB extra RAM and disk space.

Original sources

Evidence limits

On 2026-10-12 I read the repository README, tags (v1.0-beta.1 2024-05-19 and v1.0-beta.2 2024-05-21, pre-releases), commits (last 2024-05-23) and releases page; no LICENSE file was found, so licence stays unknown. No play-test.

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