AWESOME
GAME MASHUPS
← Back to catalogue

Available to play

gzdoom-sm64 — Mario in Doom

Replaces the Doom player with Super Mario 64's Mario inside the GZDoom engine.

What it does

A fork of GZDoom 3.2.0 that swaps the Doom player for a playable Super Mario 64 Mario driven by libsm64, moving with SM64's physics through Doom maps. The creator describes it as a work in progress and publishes a development build.

How it works

GZDoom fork embedding libsm64

Requirements & limitations

A Doom IWAD and the user's own Super Mario 64 (US) ROM.

Original sources

Evidence limits

The GitHub README, GPL-3.0 licence and release list (development pre-release v20221211 with release.7z) were reviewed on 2026-10-09. No independent catalogue play-test or binary safety review was performed.

Code and releases are linked, not hosted here. Game files and footage retain their owners’ rights.