Available to play
EldenCraft
Runs real Minecraft Java inside Elden Ring, composited into one frame with mining, building, the Nether and progression.
What it does
Minecraft Java Edition and Elden Ring run at once: Elden Ring supplies the world, enemies, bosses, collision and the player's HP, while Minecraft's integrated server owns items, inventory, blocks, mobs and the HUD, and the two renderers are composited into a single frame. The creator documents minable Elden Ring terrain, building, a lightable Nether portal that transforms the Lands Between, Torrent as a Minecraft horse, stamina-based combat and a progression system. The README labels it early alpha.
How it works
two-process passthrough: Elden Ring via me3/fromsoftware-rs and a Minecraft Fabric mod, composited with ReShade
Requirements & limitations
Windows 10/11 x64 (build 19041+), an owned Steam copy of Elden Ring at executable version 2.7.1.0 and an owned Minecraft Java Edition account. The launcher script downloads checksum-verified portable Java, Prism Launcher, me3 and ReShade, installs Minecraft 26.3 and runs both games; Elden Ring uses a separate EldenCraft.sl2 save and saves are backed up before every launch.
Original sources
- Source code ↗
- Release / download ↗
- Project page ↗
- Creator profile ↗
- Inspired by Minecraft-Ring ↗
- Inspired by minecraft-crossover-bridge ↗
Evidence limits
On 2026-10-09 the GitHub release list was re-read: 0.24.1 (2026-10-08), 0.25.0 and 0.25.1 (2026-10-09) followed 0.24.0-alpha (with 0.25.2 and 0.25.3 later the same day adding spears, a mace and splash potions and fixing Torrent slowdowns, TNT propagation and Fire Giant hitboxes), adding chunk rendering in Elden Ring's frame, swimming/ladder/stair movement, totem and absorption handling, a Troubleshoot.cmd support-ZIP tool, and fixes for inventory loss after native death, void damage and a mining crash. The MIT licence is unchanged. No independent catalogue play-test or binary safety review was performed. 0.25.4 (2026-10-09) added Fire Giant combat, stronger top-tier weapons and campaign rule updates; on 2026-10-10 the release page showed 0.25.5 (rendering/server optimisations and GPU/D3D12 crash fixes, shared health pools for several late-game bosses, melee damage reduced about 35%, a rocket shop item, a grace-menu reset fix).
Code and releases are linked, not hosted here. Game files and footage retain their owners’ rights.