Related projects
ccboy — Game Boy in Minecraft
Streams Game Boy gameplay from an external emulator to ComputerCraft monitors in Minecraft.
What it does
Frames are streamed over WebSocket to ComputerCraft monitors and player inputs are relayed back to the external emulator.
Requirements & limitations
An external server running PyBoy (Python 3.9+ with pyboy, websockets and numpy, or the provided Docker image) and the user's own ROM. On the Minecraft side, ComputerCraft or CC:Tweaked with HTTP/WebSocket enabled and one computer with two attached monitors (screen and touch controller). The client fetches helper libraries from Pastebin.
Original sources
Evidence limits
On 2026-10-11 the GitHub README was re-read; it still documents a PyBoy WebSocket server streaming frames to a CC:Tweaked client, with no tags or releases. No catalogue play-test was performed.
Code and releases are linked, not hosted here. Game files and footage retain their owners’ rights.